Warframe Can You Replay Quests to Get the Reward Again

Digital Extremes has released the Warframe update 1.015 for both terminal-gen and next-gen platforms! This patch is for the Echoes of War title update, which is the first mainline update of the twelvemonth! Read on for the full Warframe Echoes of War patch notes, which the devs call the 31.1.0 championship update.

Warframe Update i.015 Patch Notes | Warframe 31.1.0 Patch Notes | Warframe Echoes of War Patch Notes:

Update 31.ane.0 includes PC Hotfixes 31.0.2 – 31.0.xi and new Echoes of War content! The update is ~two.3 GB on PS4 and ~5.28 GB on PS5 (size variations are to be expected based on the ways in which the different systems operate).

The twelvemonth is 2022, and Digital Extremes is back with the commencement Mainline of the year.

Less than two months agone The New State of war Quest was launched on all platforms. Our ambitions to have Replay on launch didn't make information technology in time, but we made it our top priority to take it set for our showtime Update of 2022. At that place's still no accurate words to depict our appreciation for all the back up and reactions to The New War, and we hope you bask replaying it as many times every bit you wish!

There's lots more in the Warframe oven for 2022 – thank you for coming along the ride!

In addition, you may notice nods to the Public Exam Cluster in some sections. Thanks to everybody that participated in our weekend test! We've made some changes in response that you'll detect throughout the patch notes.*

*The following changes/fixes from the PC update will be coming in a time to come update since they were code and missed our Cert deadline:

  • Kuva Lich/Sister of Parvos weapon reject list will now reset if you reject every possible weapon.
    • In the meantime, even if you reject all the list will only reset when you choice a weapon.
  • Due to the new  The New War Somachord Tones needing a lawmaking fix after we had already sent the update to Cert, they will exist coming in the side by side time to come Cert build.
  • Fixed a certain character'south Orvius toss existence titled 'Rip Line'. It is now titled 'Orvius Attain'.
  • Fixed Galvanized Mod "bonus Damage per Condition" not performance for numerous projectile weapons.
    • A previous change had them operate relative to "base impairment" simply the code was incorrectly getting base damage from the impact behavior rather than the projectile. This problem was pervasive and there are hundreds of weapons in our game! Please be patient and ship updated reports if something slipped through our net.
    • On that note, we're aware and investigating a set up for Galvanized Crosshairs not granting bonus Critical Chance on Athodai headshot kills.
  • Fixed an improbable crash that could occur in ultra-rare cases while Hosting.
  • Stock-still a progression stopper in the Sister of Parvos Showdown fight where Client enemy Hounds remained indefinitely later Mercying.
  • Stock-still getting a black screen when a Customer enters the Railjack Slingshot of the Host player.
  • Fixed heavy spot-loading on opening Contracts carte du jour in Ticker's shop.
  • Fixed diverse cases of Transference allowing yous to clip through the level.
  • Stock-still seeing a PH name for a squadmates Hound if you joined the mission in progress.
  • Fixed losing the HUD when equipping Shawzin at the same time as Thousand-Bulldoze.

THE NEW War IS NOW REPLAYABLE!

Experience The New War Quest over again, Tenno! Access The New State of war Quest in the Codex to Replay. Delight note with this implementation the Replay is a full time commitment and you volition exist locked into the Quest as you were in the first run, and then programme appropriately.

SPOILER POLICY
This quest has significant Spoilers for Warframe and its hereafter. While The New War has been out since Dec 15th, there are still Tenno out there who take even so to experience information technology for the first time. Please let all Tenno experience it at their own pace, and be kind. Apply liberal spoiler tags if yous wish to talk well-nigh it, and do not ruin the feel for someone else. Content Creators should conspicuously characterization spoiler content and use spoiler-costless thumbnails.

The Quest can be discussed in our temporary Sub Forum: https://forums.warframe.com/forum/1782-the-new-war/

Delight note on Replay (heavy spoilers):

During the "end pick" moment, yous'll exist able to select the other choices for strictly feel purposes. The selection you made in your original playthrough will override it each fourth dimension once complete.

TENNOGEN BUNDLE LXIV & LXV

Included in this beginning batch of designs from Round 21, you lot'll find heady Skins and Customizations for your Warframes, Weapons, and more than! Check them out now in the in-game Market and back up hard-working Tenno designers from the Warframe Customs.

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TENNOGEN BUNDLE LXIV

  • Harrow Algalyst Skin past Goosmo
  • Wisp Sycorax Skin by Vulbjorn, the graphical walrus
  • Laprosys Syandana by FrellingHazmot
  • Eklis Syandana by Goosmo
  • Draugen Syandana by Goosmo

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TENNOGEN Parcel LXV

  • Wisp Celestist Skin by malaya & Awk'Q-Luz
  • Titania Pixialyst Skin by kakarrot2812
  • Fei Syandana by malaya & Jadie
  • Avyrdi Shoulder Armor past led2012 & lex182
  • Ksara Two-Handed Nikana Skin past kakarrot2812

TENNOGEN ROUND 21: PART 2 will follow shortly! Check out which Skins will be coming hither.

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HILDRYN EINHERI Collection

Descend from on loftier as the legend that Hildryn truly is. A skin that ensures her legend volition echo down the ages. Force and glory!

Hildryn arises anew, re-forged in the fires of finest smith-craft. Add together splendor to her saga with this drove of deluxe items.The Einheri skin includes a new look for Hildryn'due south Balefire Charger. The Palatial Package includes the Hildryn Einheri Peel, Blodgard Heavy Bract Skin and the Brising Syandana.
BLODGARD HEAVY BLADE Peel
A main-crafted weapon, forged in fire for the hands of heroes – yet worthy of a goddess. Bequeath this skin upon any Axe.

BRISING SYANDANA
The sunday rises on the victor and sets upon the vanquished. This is how your fable is made. Adorn yourself with this exquisite syandana, worthy of the sun herself.

NEW WARFRAME AUGMENTS

Frost: Bitter Frost: Passive
Frost gains 200% Critical Take chances and 200% Critical Damage against frozen enemies.

*Learn from the Cephalon Suda and Steel Pinnacle Syndicate Offerings.

Gauss: Thermal Transfer: Thermal Sunder
Allies in range gain 75% bonus Elemental Damage for 30s.

*Acquire from the Arbiters of Hexis and Perrin Sequence Syndicate Offerings.

Grendel: Gourmand: Feast
Instead of Free energy, consumes 200 Health on cast and xxx Wellness Drain.

*Larn from the Ruddy Veil and Steel Superlative Syndicate Offerings.

Yareli: Surging Blades: Aquablades
Cast the power to bung a single Aquablade, which gains x% impairment per enemy hit by your Aquablades. No cost to throw while riding Merulina.

  • Exam Cluster modify: Yareli's Surging Blades Broaden tin now build its damage bonus from hits made past throwing the blade, instead of only hits made by the ones that circumvolve effectually her. It now costs extra free energy to throw the Aquablade every bit a ranged attack, but this is negated if yous are riding Merulina.

*Acquire from the Cephalon Suda and New Loka Syndicate Offerings.
Antagonist WEAPON GENERATION – QUALITY OF LIFE Change

As the pool of Adversary weapons grows and your checklist fills out, the natural hazard of finding a Progenitor (Larvling or Candidate) with the exact weapon you desire shrinks. This Adversary Weapon Generation Quality of Life change is meant to reduce randomness over time of what weapon a Progenitor Candidate (Sis) or Larvling (Kuva Lich) can spawn with.

How information technology works:
By skipping a Progenitor (choosing non to Mercy them) the spawned weapon is and then put into a 'refuse' pile forthatcircular of Adversary generation, meaning that information technology volition not announced over again and ultimately reducing the weapon pool each time you 'reject'.

The list of rejected weapons is cleared once you accept an Adversary and the procedure would start once again from a clean slate for both Sister or Kuva Lich the next time you go looking for an Adversary. This list clearing applies to both Sis and Kuva Lich, significant once the chosen Adversary is Converted or Vanquished, the listing clears for both factions.
SEASONAL EVENTS

STAR DAYS + TENNOBAUM
Begins at 2pm ET today!
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It's Star Days, Stardust! Dear is in the air, Ticker has made sure of that. Visit her in Fortuna at her special festive booth to claim Rewards by exchanging Debt-Bondsfrom 2pm ET today until Feb 23, 2022 @ 2pm.

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The imperial Eros Ephemera has returned, along with the Neon Eros Wings decoration and Eros Pointer Peel, and don't miss out on three brand-new seasonal Glyphs; Star Days Ordis, Yareli, and Grineer Glyph.

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Plus, find a home in your Orbiter for the ultra-special Ticker Floof – which can at present be interacted with when placed to hear Ticker speak some words of wisdom!

If you already own the Ticker Floof from last twelvemonth's Star Days, the interactive component has been retroactively added to them too!

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The post-obit have also been added to the in-game Market place for the season of honey – find them in the 'featured' section:

  • Valentine Color Picker – i Credit!
  • Donwyn Glyph Bundle I
  • Donwyn Glyph Bundle Two

Tennobaum items can exist acquired from Ticker'south Star Days Offerings!

  • Solstice Acceltra Peel
  • Solstice Skiajati Skin
  • Solstice Kuva Cloak
  • Frostfall Ephemera

Our TennoBaum celebrations await a little different this year! Due to factors including The New War'south December launch, nosotros accept opted to merge this year's TennoBaum & Star Days together in the month of February.

Festive accessories from TennoBaum 2022 volition return as part of Ticker's Star Days offerings, and the TennoBaum tradition of donating volition continue with a donation to a clemency (to be announced on February 9) on behalf of the Warframe community. While no in-game gifting event and online tracker will occur this year, we'll also be taking the spirit of souvenir-giving into a special TennoBaum x Star Days livestream on February 10th, which volition exist our Prime Fourth dimension gifting spectacular!

*As shown on Devstream #159, we have Lunar New Yr celebrations coming presently! Stay tuned!
DOJO ADDITIONS

Dojo Architects are you prepare?? We take a handful of new Dojo Decorations and some new Rooms every bit well! We cannot await to see your continually astonishing creations.

New Rooms
Earth Woods Sleeping accommodation
Uranus Bedroom

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New Decorations
100 Grineer Forest and Ocean themed Decorations have been added! We've got water pumps, turbine blades, cloning machinery and much more!
Full general ADDITIONS:

OPTIMIZATIONS:

  • Upgraded our compiler and have seen small optimizations across the unabridged codebase for a faster Warframe experience. We anticipate this to take no noticeable stability changes but we asking Tenno written report any oddities they run into.
  • Made a micro-optimization to the Codex.
  • Made several general optimizations.
  • Fabricated numerous optimizations towards the Infested Corpus Ship tileset.
  • Optimized away a few single-frame hitches and potentially fixed a rare crash.
  • Made numerous optimizations towards the Defence force arena in the Grineer Settlement tileset.
  • Fixed a minor hitch every time a player jumped into Thousand-Drive, Necramech, or Operator.
  • Made micro-optimizations to Navigation startup.
  • Fixed crashes and excessive functioning hitches when Grendel consumed an exorbitant amount of enemies and proceeded to vomit them out (90+ enemies). In the proper noun of functioning, we've added a limit of forty enemies that can exist eaten by Grendel at any given fourth dimension, and spread out the vomiting of big numbers of enemies.
    • Test Cluster crash study/fix.

REFLECTION PROBE CHANGES:
We rebuilt reflections across the entire game when Enhanced Graphics Engine is enabled to apply modern loftier quality texture format which improves the quality and punch of gold, bronze, chrome, and other metallics. This modify reduces the noise, makes them more than vibrant, and ultimately more than counterbalanced overall. A lot to visually enjoy during your replay of The New State of war!

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UI CHANGES:

  • Hold onto your seats: we've converted all Armory Screen rectangle icons to squares. This applies to places like the Arsenal, Operator, and Codex which previously used rectangular icons.
    • To provide some Dev insight: At the moment, we have literally thousands of duplicated icons. Each item had to back up both displaying as a rectangle and as a square, merely now that everything has been converted to squares, all the rectangle icons are soon to be deleted. Which will reduce the game file size once we hitting the large delete button – stay tuned on that! In the meantime, if you see anything funky with icons (squished/stretched/cropped etc) delight permit u.s. know.
  • The Options bill of fare has been reworked to bring some new and reorganize the erstwhile! This is the start of our broader Options menu rework efforts that will continue in a near future Update, stay tuned!
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    • NEW: Accessibility options at present have their own tab! You'll find respective VIDEO and INTERFACE accessibility options now live here.
    • GAMEPLAY has been renamed to SYSTEM, and Chat has been renamed to SOCIAL.
      • Moved all networking related options to Organisation under a Network header
      • Moved all friend/gift/party request options to Social under a Privacy header
      • Moved all conversation aqueduct options to Social nether a Chat header
      • Moved all conversation appearance options to Social under a Conversation Appearance header
  • Brandish has been renamed to VIDEO.
    • Added iii new headers: Display, Graphics, and Advanced. Corresponding options have been moved within the headers.
  •  Added three new headers to the AUDIO tab: Audio, Sound Mixer, and Voice. Corresponding options have been moved within the headers.
  • Added 1 new heade to the INTERFACE tabr: User Interface (alongside HUD). Respective options have been moved within the headers.
    • Moved "Detail Labels" into the "Customize UI Theme" screen.

ORB VALLIS CONSERVATION CHANGE:
In improver to the already existing Conservation method of Trail & Tranq, all species of fauna on Orb Vallis can now be constitute ambiently in the wild! (Bolarola, Sawgaw, Kubrodon, Horrasque, Stover, Pobber, Vermink). Due to the endangered nature of the species, the rarest subspecies will still need to be tracked downwardly by following their trails.
Full general CHANGES:

  • New Sky/Atmospheric engineering brings a physically-plausible simulation based on time of day. Enhancing the atmospheric experience to feel more than immersive and accurate when a time of mean solar day is represented.
  • Improved visuals within the Cambion Drift landscape by comprehensive efforts to have less competing emissive values on foliage. This can be attributed to reduced spore particles and reduction in the overall ruby-red color theme.
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  • Enemy reinforcements will at present spawn more than frequently during the Drone Hijack mission in the Plains of Eidolon Bounty to reduce downwards-time and increment density of enemies to defend from while running alongside the Drone.
    • Unproblematic reasoning here is to bring a chip more intensity to this Bounty to take your escorting efforts feel valued.
  • Enemy reinforcements will at present spawn more than oft in Exterminate and Assassinate missions in Plains of Eidolon Bounties.
    • Additionally, reinforcements that spawn in caves will now be more inclined to chase the player, instead of but patrolling idly without a intendance in the world.
  • Unified the drib rate of each house's MK 2 and MK Three weapons dropped from Corpus Crewships in Pluto Proxmia and Corpus Veil Proxima regions to Uncommon (12.50%).
    • Previously the Talyn and Vort MK Iii were Legendary drops with a 0.65% chance, while the others were Uncommon at a 24.35% drop chance. Vort and Talyn MK II were Rare with a five.64% chance, while the others were Uncommon with nineteen.36%. Instead of having certain weapons in the same tier level weighing more than others in terms of rarity, there is now a far more equal drib chance beyond each weapon.
  • Railjack Crew Kuva Liches and Sisters of Parvos can now Revive players and Coiffure!
  • Lavos' Vial Rush has been slightly changed in the proper noun of performance. When casting Vial Blitz zones from previous Vial Blitz are removed simply deal a in one case harm proportional to their remaining duration.
  • You can at present replace an existing Arrival Gate in your Dojo should you choose to.
  • Amped upwardly Nechramech summon FX and added summon animations.
  • Improved Bow blitheness movement to meliorate lucifer sprint turn speed.
  • Made some lighting updates to the Grineer Sealab tileset.
  • Updated the Orbiter Arsenal floor to brand collision more than authentic.
  • Improved frequency of rare tiles that almost never appear in some Grineer Shipyard tileset mission types.
  • Softened the await of pilus/fur while using the Enhanced Graphics Engine choice (Temporal AA remains unchanged). Refined look to the shading.
  • Adjusted the Ogris and Kuva Ogris Nightwatch Napalm FX to exist cleaner and utilize energy color consistently.
  • Added Zarr alt-burn FX.
  • Improved the colors in the waterfall FX in the Grineer Forest tileset.
  • Changed Oberon's Passive clarification from 'vitrify' to 'link' since allied companions stats are calculated based on Oberon'south.
  • Fabricated improvements and fixes to out-of-premises & AI pathing in the Grineer Shipyards tileset.
  • Increased the variety and randomization of the Cambion Migrate clandestine tunnels to give the space a more lively experience.
  • The Amalgam Furax Trunk Count Mod now applies a Boom proc and Stagger on Melee kills.
    • The original Modernistic description stated that "Melee kills knockdown enemies within 15m" simply that functionality has been missing in-mission since Blast Status was changed in Update 27.2 to no longer knockdown enemies . In addition to the Smash Status, nosotros take also added the stagger to restore its original function pre-Status overhaul. We have also updated the description to be more than authentic to the Mod's function.
  • Added locations for Gems, Ores, and their derived types to their descriptions.
  • Enemies will no longer throw grenades at adjacent walls when trying to hit an out-of-sight target.
  • Toned downwards the effulgence of Revenant'south Mesmer Peel FX. It will too at present exist hidden while in Archwing.
  • Removed Parazon Finisher prompt on flight enemies, since they have to be grounded to become eligible for said Finisher.
  • Added animations when performing Parazon Finishers on Crawlers.
  • Converted the following weapons when used by enemies to PBR:
    • Glaxion
    • Jat Kittag
    • Vulkar
    • Supra
  •  Improved how Pobbers and Kuakas handle sloped terrain.
  • Gas City door scanners are now more lenient and their trigger has been narrowed.
  • Using the Arsenal will now mute background dialog from NPCs and Pets.
  • Gyre Elite Outrider now correctly drops Zekti MK II weapons once more.
  • Removed Trading eligibility for the Korumm.
  • Fabricated improvements to lip sync animations and eyeball materials for the Operator.
  • Reduced the volume of electricity Condition Outcome sounds.
  • Reduced spring exertion sound interval for a post-NW character.
  • Aristocracy Outriders now drop the same Mods as regular Outriders in Railjack missions (in add-on to the Wreckage they already driblet).
  • Added a 'Narmer' category to the Simulacrum Spawner screen.
  • Reskinned the Captura Settings UI screen to provide an updated look!
  • A continuation of the ongoing UI Reskin efforts.

CAPTURA FIXES:

  • Scaled-down the Captura controls list to embrace less screen space.
  • Fixed not existence able to fine-melody the exposure setting in the Plains of Eidolon Captura Scene.
  • Stock-still your Warframe's orientation quickly changing whenever the Captura Lighting Colour settings are changed.
  • Fixed some text overlap in longer languages in Captura screens.

NEW WAR REPLAY FIXES
Thanks to everyone who participated in our Public Exam Weekend for New War replay functionality (and possibly first-time Quest runs)! Over 200 testers shared their reports spanning the unabridged New War quest. We've done our all-time to focus on the larger issues, and those that afflicted replay functionality, in time for this mainline release. Nosotros have you to thank for the following issues beingness resolved:

  • Fixed misaligned Railjack when entering from Archwing during The New War Quest.
  • Fixed your Companion appearing in a cutscene in The New War Quest.
  • Fixed holding a light incorrectly during certain parts of The New War Quest.
  • Stock-still being in your default customizations in sure moments during the final mission of The New War Quest.
  • Stock-still a group of Brachiolysts missing some of their Health in the first mission of The New War Quest.
  • Fixed an space loading screen during a pivotal transition moment during The New State of war Quest.

We still accept a number of reports that are being investigated, so expect more improvements to trickle in during future Hotfixes if they are not code!
The New State of war Changes & Fixes:

  • Polished numerous animations in The New State of war Quest.
  • Another post-New State of war Quest particular is bachelor in Simaris' Offerings for those who sell theirs.
  • Removed and lowered the volume of some grapheme exertion sounds in The New War Quest.
  • Cinematic polish towards a scene in The New War Quest.
  • Little Duck has a new Offering (Captura Scene related to the Quest) for those who have completed The New War Quest!
  • Fixed a crash during The New War Quest related to respawning during a certain stage.
  • Stock-still a crash during The New War Quest related to dying right when a certain enemy uses an ability.
  • Fixes towards facial animations in The New War Quest.
  • Fixed a crash that could occur in The New War Quest after being Revived.
  • Fixed a progression stopper in The New War Quest if y'all completed a certain objective likewise fast.
  • Fixed wielding the wrong weapon during the first mission of The New State of war Quest.
  • Stock-still a 'Skip Cinematic' popup actualization but not functioning if you button mashed on a controller during a specific office during The New State of war Quest.
  • Fixed callouts for the "Ascend" phase beingness incorrect in The New War Quest.
  • Fixed a mail-New State of war weapon existence in the wrong Mastery Contour category.
  • Fixed a script error in a post-New War Bounty.
  • Fixed a crash that could occur when fighting a miniboss in The New War Quest.
  • Fixed a rare soft-lock during The New War Quest.
  • Fixed getting stuck on a blackness screen when skipping a sure cinematic during The New State of war Quest.
  • Fixed matchmaking errors when attempting to join a pre-New State of war Open Zone from a post-New War Open Zone.
  • Fixed a postal service-New War 'Cache Recover' Bounty mission starting inside the base with objectives exterior the base.
  • Stock-still a momentary pop of gameplay before a cinematic triggered during The New War Quest.
  • Fixed an error at the end of The New State of war Quest that could result in visual discrepancies.
  • Fixed some missing Lotus VO/subtitles when replaying The War Within later on completing The New War Quest.
  • Fixes towards Drone pathing bug in the Plains post New War completion.
  • Fixed flickering visuals at the mouth of a big vessel in The New War Quest.
  • Stock-still some floating objects in the Plains after completing The New War Quest.
  • Fixed a progression stopper in the finale of The New State of war Quest.
  • Fixed disability to complete the Mastery Rank 24 Exam if yous had a certain post-New War affair equipped.
  • Fixed some black screens occurring during The New State of war Quest.
  • Stock-still a New State of war Captura Scene doing unintentional damage to the Operator.
  • Fixed a "table" clipping issue when skipping a cinematic in The New War Quest.
  • Fixed for missing atmospheric FX in the Orb Vallis during The New War Quest.
  • Stock-still a floating texture in the mail service-New War Plains.
  • Stock-still a rare crash that could occur on the login screen if the previously logged in account was at a unlike The New State of war Quest stage.
  • Fixed Virtuous Arcanes not functioning for a mail-The New War character.
  • Fixed inability to complete/progress Challenges in the Plains of Eidolon after yous've completed The New War Quest.
  • Fixed wrong Rescue Target Transmission name if yous've completed The New War Quest.
  • Fixed Earthworks Cell Carrier spawning problems in Open Zones later on completing The New War Quest.
  • Stock-still a T-pose moment during The New State of war Quest.
  • Fixed overly bright FX on a post-New War caused weapon.
  • Stock-still missing glow FX on the Dual Kamas Prime.
  • Stock-still missing ceiling in The New War Quest if you skipped a certain cutscene.
  • Fixed Void Blast and reloading not functioning if y'all have a post-New State of war Amp and Vazarin'due south Guardian Shell enabled.
  • Stock-still a post-New War Amp not staying in your hand when performing a Void Boom.
  • Stock-still Grineer NPCs in Cambion Drift Bounties not disappearing later the Bounty was failed.
  • Stock-still broken elevator moment during The New War Quest if you lot died after completing a certain objective.
  • Stock-still a crash that could occur when loading into either Orb Vallis or Plains of Eidolon with a squad that independent players who had completed The New War Quest and some that had not.
  • Fixed inability to Public matchmake into the Cambion Drift if the squad contained players who had completed The New War Quest and some that had not.
  • Stock-still multiple spots where the Drone could become stuck during its escort in the mail service-New War Plains of Eidolon.
  • Fixed a Fortuna Fragment spawning within geometry later on completing The New War Quest.
  • Fixed a script error when customizing a mail-New War graphic symbol.
  • Fixed instructions appearing prematurely during a moment in The New War Quest.
  • Fixed flicking FX on Plains of Eidolon Bounty Caches subsequently completing The New War Quest.
  • Fixed post-New War 'Anguish' Set up Mods having only ane effect applied equally opposed to the 2 listed.
  • Fixed a mail service-New War Prepare Mod bonus of "reduced damage while airborne" not being applied.
  • Stock-still inability to "activate" a certain objective during The New War Quest if the timer runs out and you're near said activation area.
  • Fixed not seeing your equipped postal service-New War character in your Profile.
  • Stock-still wrong Inbox icon for a sure sender later completing The New War Quest.
  • Stock-still functionality loss during the terminal mission in The New War Quest.
  • Fixed power to start a Narmer Compensation in a pre-New State of war Plains session. This resulted in a handful of progression stoppers.
  • Fixed a softlock when attempting to customize a character in The New War Quest for the first fourth dimension.
  • Fixed a Cache being buried in the terrain in the mail-New War Plains.
  • Fixed Escort Drone attempting to path under a fallen tree in the postal service-New State of war Plains.
  • Stock-still missing Lotus VO when replaying The State of war Inside Quest after completing The New War Quest.
  • Fixed lingering lighting/FX in the Plains of Eidolon afterwards completing The New War Quest.
  • Stock-still a Fortuna Fragment spawning inside geometry subsequently completing The New War Quest.
  • Fixed some leaf clipping during a cinematic in The New State of war Quest.
  • Fixed Orphic non despawning during the outset mission of The New War Quest.
  • Fixed sure characters having something on their face up subsequently completing The New War Quest and attempting to play the Vocalisation Solaris Quest.

Optimizations:

  • Improved cache-density of some oft used data to improve operation.
  • Upgraded some internal compression code to ameliorate performance.
  • Improved overall performance in Dojos that take many Transporters.
  • Made performance improvements to Caliban's Fusion Strike.
  • Optimized game startup, especially when a Quest is active.
  • Fixed crashes when failing to launch the game.

Fixes:

  • Fixed receiving all the Protovyre Armor evolved forms (Emergent and Apex) if you only purchased i of the Protovyre Armor parts. Full PSA here.
  • Fixed functionality loss when using Shawzin and Transference at the aforementioned time.
  • Fixed functionality loss when using Shawzin and Navigation at the aforementioned time.
  • Fixed a crash when returning to Cetus/Fortuna while your Scanner was equipped.
  • Fixed missing Sentient Anomaly objective if the Public mission was started from the Liset.
  • Fixed a lack of enemy spawns in the Gas City Sabotage tileset, nigh noticeable when the tileset is selected for Sanctuary Onslaught.
  • Fixed Plains of Eidolon Capture stage Bounty bonus failing if yous kill enemies in the window of fourth dimension subsequently successfully capturing the target earlier rewards are given.
  • Fixed Turn a profit-Taker leg Health regenerating at times it shouldn't. Equally reported here:
  • Fixed inability to hit ragdolling enemies with Yareli's Aquablades.
  • Stock-still large amount of spot-loading when spawning an On Call Kuva Lich.
  • Fixed spot-loading any corrective you try to preview.
  • Fixed spot-loading unpurchased Stances when you tried to preview them.
  • Stock-still spot-loading all the Colour Palettes when customizing a colour, and so spot-loading it again when selecting a Colour Palette.
  • Fixed spot-loading when viewing Coiffure members with customization attachments in the Contracts menu.
  • Fixed spot-loading when entering a Town Hub (Cetus, Fortuna and Necralisk).
  • Fixed a spot-load when viewing Profile in Liset or Hub (possibly other places every bit well).
  • Fixed a noticeable hitch when activating the 'On Telephone call' Gear item that could result in Host Migrations and disconnections.
  • Fixes towards Dojo hitches, mostly when coming dorsum from Railjack mission and the Liset.
  • Fixed a black screen during the Apostasy Prologue Quest.
  • Fixed The Maker Quest ending on a white screen.
  • Fixed inability to block with your Exalted Melee weapon if your normal Melee weapon has a Melee Combo built up and you lot're in exclusively Melee mode (no other weapons).
  • Fixed ability to unequip your Heavy Weapon with the weapon bandy primal after death and Revive while holding it.
  • Stock-still the vaulted Neo P2 Relic still dropping in Pluto Proxima Fenton's Field mission instead of the intended Harrow Prime Relics.
  • Fixed disability to fire your Amp when picking up a mission object (Datamass, Power Cell etc) as the Operator.
  • Fixed missing animations when carrying Datamass while using the Sirocco.
  • Fixed ability to block the Raptor inside of the Gravity Conveyor.
  • Stock-still a crash that could occur aboard a Murex.
  • Fixed Preparation Mod not setting your max Energy after entering a Sanctuary Onslaught Conduit.
  • Stock-still Ventkids Syndicate indicating that y'all can Rank up when y'all're not actually eligible yet.
  • Fixed Void Dashing and rolling in quick succession as a postal service-New War graphic symbol resulting in condign stuck in a broken blitheness.
  • Stock-still a post-New War character being shown when replaying the cinematics of certain Quests.
  • Fixed rare case of "normal" enemies spawning in Mastery Rank tests that would then assail the imitation enemies.
  • Stock-still inability to spawn Deimos Saxum Eximus, Battalyst, Brachiolyst, Choralyst, Conculyst, Oculyst, and Symbilyst in the Simulacrum.
  • Fixed Sortie Disruption missions never choosing to be on a lower level node in the Star Chart.
  • Fixed Narmer enemies spawning too close to the gates of Cetus/Fortuna.
  • Stock-still a UI error in the Arsenal when equipping the Flux Overdrive Mod on the Tenet Flux Rifle.
  • Fixed overly brilliant reflections when viewing the Railjack Star Nautical chart.
  • Stock-still a few Venus Proxima Corpus enemy types having incorrect names (Shield Drone & Vapos Railgun Moa instead of Taro Shield Drone and Taro Railgun Moa).
  • Stock-still incorrect Kuva Lich transmission triggering which could also result in spot-loading.
  • Fixed overly bright metallics on the Saita Prime Operator Sleeves compared to the residuum of the Suits design.
  • Fixed an unavoidable teleport volume spawning inside a Spy Vault on the Corpus Transport tileset.
  • Stock-still rare issue where an cloak-and-dagger tunnel conflicted with geometry on the surface of Cambion Drift.
  • Fixed Operator non playing the chosen Animation Ready when viewing a new ane.
  • Fixed Javlok projectiles flying side-on to the direction of travel when the Renuntio Speargun Skin is equipped. Besides fixes the same scenario for the Scourge/Scourge Prime number with the Carcinus Speargun Skin equipped.
  • Fixed Grineer Exo Skold Crewships being manned by Kosma troops instead of Exo troops.
  • Fixed a distorted FX on the Teralysts footsteps.
  • Fixed the Verv Ephemera appearing huge while in Archwing mode/Archwing dioramas in the Market.
  • Fixed a vehicle in Cetus having no collision.
  • Stock-still some places where players could get stuck/hung up on geometry in the Grineer Galleon tileset.
  • Fixed missing door frame on Sands of Inaros Quest.
  • Fixed seeing water texture outside of its boundaries in the Mariana Earth tileset.
  • Fixed some overly brilliant reflections in the Jupiter gas Metropolis tileset.
  • Potential fix for hearing a high pitched sound when inbound Orb Vallis.
  • Stock-still a typo in a Daily Tribute message from Teshin.
  • Stock-still seeing double Helminth chair materials.
  • Stock-still Cambion Migrate animals showing an empty gender stat in the Capture UI. The Infested animals do not have gender variants.
  • Fixed a cosmetic event where beingness downed while only carrying Melee weapons would leave them looking holstered when somebody revived you.
  • Fixed Clients seeing Armored Vault wellness bar grayed out in the 'Weaken the Grineer Foothold' Plains of Eidolon Bounty.
  • Fixed inability to use the same binding to open/close the Tactical carte while piloting Railjack.
  • Fixed case of escaping the Grineer Settlement tileset premises.
  • Fixed waypoints in Volatile and Orphix missions appearing out of place when inbound Railjack Slingshot.
  • Fixed Hijack Rover health drain existence displayed as -10s instead of -ten.
  • Fixed the frontal part of the Left Templar Prime Sleeves actualization darker than the right.
  • Fixed dying every bit Operator in the Mastery Rank 24 exam respawning you as a mini Excalibur.
  • Fixed being unable to cycle Grendel's Nourish options if you don't have Energy to cast it.
  • Fixed the Voidrig Necramech missing its corn cob bodice in the in-game Market place diorama.
  • Stock-still audio reverb position being attached to player centre position instead of camera position.
  • Fixed Railjack hologram staying the default blue colour after returning to your Obiter from a Relay or Town Hub (if you had changed the color).
  • Fixed enemies held by Xaku's Gaze attempting to assault friendly units (Specters, Crewmates, or other players' companions).
  • Stock-still the Protovyre Syandana not attaching correctly to the Volt Electrolyst Skin.
  • Fixes towards Warframes having weird caput movement during Vor'due south Prize Quest.
  • Fixed FX missing on Staff ends when using the Samadhi Staff Pare while Wukong's Fundamental Fury is active.
  • Stock-still misaligned UI animations in the themed Arcane Managing director screen.
  • Fixed Glass Shard in the Galleon being able to be scanned earlier you complete the Spy Vault in Saya's Acuity quest.
  • Fixed NPCs in their idle patrol behaviour sometimes being unable to path correctly.
  • Fixed Warframe clipping into the Codex table when installing the Communication segment during Vor's Prize.
  • Fixed the Grineer pod launcher cannon non working in Grineer-to-Corpus transport Invasion / Crossfire missions.
  • Fixed inconsistent behavior between G-Drive grinding with/without the Velocipod skin.
  • Also stock-still some inconsistency with G-Bulldoze speed with/without the pare.
  • Stock-still light flickering issues near ane of the windows in the Grineer Sealab tileset.
  • Fixed Yareli'due south bubbles' FX being overly bright.
  • Fixed broken loc tag on the Mark of the Creature Mod.
  • Fixed cleaved camera angle obscuring puzzle elements in the Lua Music Puzzle room. As reported here:
  • Fixed enemy teleporting while performing a stealth kill with a Two-Handed Nikana (Tatsu, Pennant, etc.).
  • Fixed pelting VFX being so thick that it makes it hard to meet in the Awakening Quest.
  • Fixed beingness able to hitting negative Modding capacity after striking the cap and and then upgrading an equipped Mod beyond chapters as a Mastery Rank Legendary 1 player.
  • Fixed seeing a "beloved i shrunk the kids" Operator when attempting to customize while standing in front of Onkko'due south table.
  • Fixed sometimes seeing jittery Wisp Motes.
  • Fixed equipped Kavat or Kubrow lifting united states its forelimb when swapping between Pets.
  • Stock-still some colored emissive materials rendering as pure white in the Gas Metropolis tileset.
  • Stock-still Clients seeing both Wyrm active when in the Cambion Drift.
  • Fixed some funky looking water in the Orokin tilesets.
  • Fixed a sound build upwards when using Mirage's Eclipse with Hall of Mirrors.
  • Fixed 'Fe Wake' Star Chart text overlapping with 'Mantle' for numerous languages.
  • Fixed blinding teleport calorie-free in the Corpus Railjack 'Seven Sirens' mission.
  • Fixed the Tenno Lab in the Dojo having wrong drinking glass textures.
  • Fixed a script error when casting Grendel's Feast ability.
  • Stock-still Foliage Ornament having a visible name tag when looking at it in Dojo.
  • Stock-still numerous UI screens (Syndicate Rank, Dojo Room Construction, Helminth feeding, etc) being illegible when a lighter UI Theme is equipped.
  • Fixed 'Prelude to State of war' not appearing when searching it in the Codex.
  • Fixed an erroneous infinite in the Helminth UI which could result in misaligned cursor choice zone.
  • Stock-still dimmed/black screen if y'all skipped a cutscene at a certain moment during The New War Quest.
  • Stock-still a crash when attempting to Transference to Umbra at the moment he died.
  • Fixed a crash related to the Scout Mod 'Spare Parts'.
  • Fixed Harrow Prime to be uniform with Helminths Invigoration system. Please note that this will only touch new Invigoration offerings. If you lot already had a current offer for the original Harrow then it will remain invalid for the Prime. We are making changes to the fashion we innovate Prime Warframes to Helminth to try and prevent this problem from happening in the future.
  • Stock-still running out of free energy in Razorwing while in Operator results in Titania beingness permanently small and breaks move.
  • Stock-still a boss Health bar actualization above a character during the 2nd Dream.
  • Fixed cleaved textures on the Vasca Kavat fur.
  • Fixed the Athodai having the wrong firing sound. As reported here: https://forums.warframe.com/topic/1290701-athodai-has-the-wrong-audio-after-update/
  • Stock-still a giant hitch when opening the "Nightwave Acts" screen due to spot-loading all the reward items.
  • Fixed inability to drop power cells into the gravity conveyors in the Raptor boss-fight.
  • Fixed for latency when playing Narmer Shawzin notes quickly – trimmed samples, added a longer disuse fourth dimension to envelopes and also lowered gain to match other Shawzins.
  • Fixed power to carry Information Masses and your Primary weapon at the same time – yous should switch to your Secondary every bit intended now.
  • Fixed Sentient kills in the Simulacrum counting towards Protovyre Armor Claiming progress.
  • Fixed some Dojo Decorations having their clarification tag linger in the HUD. Also fixes Helios thinking the Decorations are a valid browse target.
  • Fixed Dojo room 'Default' color option appearing locked, and cannot be selected.
  • Fixed Chains of Harrow Red Veil Fanatics bow targeting displaying square FX.
  • Stock-still a script error when switching Personal Quarter Vignettes.
  • Stock-still ability to carry Data Masses and your Primary weapon at the same time – you should switch to your Secondary as intended now.
  • Fixed a crash that could occur when mission loading goes bad in Open up Worlds.
  • Fixed inability to cycle the Turn a profit Taker's electric current Shield vulnerability with the Sirocco.
  • Fixed Harrow Prime not giving weapon passive bonus (boosted shot in the magazine) to the Knell/Knell Prime.
  • Stock-still Knell Prime not displaying correctly when Dual Wielding.
  • Fixed a script error when using a Specter.
  • Fixed Orb Vallis Jailers non dropping Data Keys or being marked the second time y'all had the Rescue Bounty stage at the same location in 1 session.
  • Fixed the Knells unlimited ammo non functioning after you lot've Transferred to the Operator.
  • Fixed Unstable Lunaro shots no longer entering the goal.
  • Stock-still weapons non functioning after rapidly casting the Clinic ability via Helminth Subsume.
  • Fixed deactivating Caliban'due south Razor Whorl while in the middle of a dash resulting in your distance condign stuck.
  • Fixed seeing a ghost of the Star Chart on sure PCs.
  • Fixed seeing a LOC string when trying to create a Mod Link to a modular weapon and that item does not accept a Catalyst applied to it.
  • Fixed Invite and Souvenir name entry box having an excessive character limit.
  • Stock-still some Resources displaying a purchase quantity when in reality you can't purchase it.
  • Fixed seeing white explosion FX when a Crewship explodes in Railjack.
  • Fixed a script error that could occur related to Caliban's Passive.
  • Stock-still flickering shadows in Open up Zones when certain Manual played and y'all had Enhanced Rendering enabled.
  • Fixed Exterminate enemies spawning too deep into the Plains of Eidolon caves where they couldn't maneuver to the front of the cave.
  • Fixed occasional crash when chop-chop opening and closing an Inbox message from Lotus.
  • Fixed viewing your Operator Equipment in a Relay preventing Transference from working once you leave the configuration screen.
  • Fixed Cambion Drift Excavators beingness destroyed later a Host migration, resulting in having to carelessness the Bounty.
  • Fixed Dropships attempting to fly into caves in the mail service-NW Open Zones.
  • Fixed Cambion Drift Defense force Bounties counting friendly NPCs as enemies (Pets, Necramechs, etc) which negatively affected the mission.
  • Fixed Vaykor Sydon's Radial Bullheaded special set on not functioning.
    • Delight notation that due to changes in the way the Melee organisation works since this weapon was originally designed, you must be in "Exclusive melee style" to utilize the Bullheaded special assail. You can engage exclusive melee style by holding downwards your Switch Weapons push. In this manner, your Aim push blocks with melee rather than instantly switching you back to a ranged weapon.
  • Fixed problems with Ash's Bladestorm pausing if you ran far abroad from the targets during the stabbing.
  • Fixed Coildrive mesh lingering after completing the Ambush Bounty stage in high level Bounties in Orb Vallis.
  • Fixed ability to put Sydon Rivens on the Korumm.
  • Stock-still inability to select Bloodshed Sigil Bundles after backing out.
  • We're looking into other players not seeing it.
  • Fixed ability to bear Data Masses and your Primary weapon at the same time – y'all should switch to your Secondary equally intended at present.
  • Stock-still certain Tenet weapon FX actualization when Skins are equipped.
  • Stock-still a wonky character mesh during the "Hey Kiddo" moment.
  • Stock-still Operator teeth existence stained pink. Prove me them pearly whites!
  • Fixed sometimes spinning uncontrollably when completing certain Mastery Tests. This also fixes the same scenario happening to the Warframes Displayed in the Personal Quarters when visiting an Orbiter.
  • Stock-still join-in-progress players sometimes seeing Hounds with the default name and/or no trunk parts.
  • Fixed join-in-progress players sometimes seeing a Hound belonging to a unlike Sister than what everyone else sees.
  • Fixed a spot-load when the Hound of a actor that joined in progress spawns.
  • Fixed another example of Data Keys not dropping from Orb Vallis Jailers, if a previous Drone Defense or Case Capture Bounty stage occurred approximately near the location yous searched the torso.
  • Fixed Caliban's Passive not working in certain situations.
  • Fixed missing Kela De Thaym VO when inbound the Rathuum arena.
  • Fixed rise through the floor when entering the Rathuum loonshit.
  • Stock-still numerous problems when playing Komi during The Cede Quest.
  • Stock-still Void Shadow causing Client Operator to glimmer and Ephemera to appear when they are hidden.
  • Stock-still Nightwave screen no longer automobile-scrolling the Ranks to your current Rank spot.
  • Fixed the Kerulyst Sentinel Attachments not mounting properly to Taxon.
  • Stock-still inability to Chat Link the Mark of the Brute Modern.
  • Fixed numerous misaligned Sugatras when equipped on the Ravurex Gunblade Skin.
  • Stock-still Throwing type weapons using the reload animation of a Bow.
  • Fixed swapping weapons while the Verdilac is mid-animation resulting in information technology becoming improperly offset from your Warframe.
  • Fixed numerous Ostron NPCs having incorrect facial features.
  • Fixed Euphona Prime reload audio when using the gun as Secondary without a Glaive.
  • Fixed a script fault when selling a weapon that a Railjack Crew Mate has equipped.
  • Stock-still Orb Vallis Jailers sometimes spawning hundreds of meters away and not commuting to the objective.
  • Stock-still Grineer pod launcher cannon not working in Grineer-to-Corpus send Invasion / Crossfire missions.
  • Stock-still Invasion Events (Fomorian or Razorback Armada) not triggering when eligible to.
  • Fixed a mail service-NW Captura Scene not respecting placed Decorations.
  • Fixed rare instance of Mod Capacity going into a negative state when Upgrading Mods when you lot are over MR 30.
  • Stock-still lingering muzzle FX on the Tenet Cycron
  • Fixed excessive strength feedback during Caliban'due south Razor Coil ability.
  • Stock-still missing lip sync animations during the Second Dream Quest.
  • Fixed a script error when an Antagonist fails to spawn afterwards a Host migration.
  • Stock-still a Companion weapon not applying all equipped Upgrades if they are valid for the weapon'southward current configuration but the weapon has a capacity upgrade and the Companion does not.
  • Stock-still Corpus Outpost tilesets with snow having black snow falling in their outdoor segments.
  • Fixed incorrectly sized 'X' push callout in the Dojo Room Options screen.
  • Fixed camera not panning out when attempting to view dissimilar Orbiter Appearances.
  • Fixed a script error after purchasing the Orbiter Captura Scene and then attempting to utilize it.
  • Fixed Grineer Outrider kills sometimes not being attributed correctly in Railjack which could outcome in not getting the drops you would expect.
  • Fixed Railjack Coiffure members targeting the Grineer Missile Platform Turrets when Piloting instead of the Radiator mission objectives, which when playing Solo understandably caused frustration. As reported here: https://www.reddit.com/r/Warframe/comments/s8p418/this_is_how_an_elite_crew_member_pilot_ai_looks/
  • Stock-still Kuva Lich/Sister of Parvos Railjack Crew members Wellness value in mission not matching the values displayed in the Dry Dock. Your Antagonist Coiffure will now reflect the Dry Dock value!
  • Stock-still inability to apply the Emote wheel in Captura.
  • Stock-still Cinematic Mode non toggling when using a controller in Captura Advanced Camera Controls.
  • Fixed volume levels for Caliban's Abilities.
  • Fixed a script error that could sometimes consequence in a crash while attempting to impale the concluding enemy in the Mastery Rank 25 Test.
  • Stock-still UI overlap when opening the Pause Menu while using the Polychrome.

Once we get news of the event or expanison, we'll allow our readers know.

Source: Warframe forums

beckettexagavied.blogspot.com

Source: https://mp1st.com/news/warframe-update-1-015-released-for-echoes-of-war-this-february-9

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